With the reboot of my Battlestar Galactica campaign, I decided I wanted to break from the new show a bit and take a fresh look at the Cylons. There will still be the clankers from the First War and the bulletheads from the new, but I was thinking about the non military and other sorts of Cylons that might have been seen in the First Cylon War…

So…here’s a bunch of the old Basic Cybernetic Life Nodes (Cylons) — these were humanoid robotic lifeforms that served in various civilian functions:

Agility d6   Strength d12   Vitality d12   Alertness d6   Intelligence d6   Willpower d6; Life Points 18, Armor 2W, Initiative 2d6

Skills (Construction): Athletics d6, Craft d6, Mechanical Engineering d6, Technical Engineering d6; (Rescue) Athletics d6, Mechanical Engineering d4, Medical Expertise d6, Survival d4

Caretaker Cylons: these were either obviously mechanical robots or simluated humans (android/gynoid) designed to interact with people on a regular basis. The androids had realistic silicon skin, facial features and responses, but were still easily distinguishable from people.

Agility d6   Strength d8   Vitality d12   Alertness d6   Intelligence d6   Willpower d6; Life Points 18, Initiative 2d6

Traits: Duty d6, Uncanny (d2 added to social tests when attempting to pass as human)

Skills: Athletics d2, Craft d6, Knowledge d4, Performance d4, Planetary Vehicles d4, Survival d6 (First Aid d8); (Sex Robots [you know they had ’em…]) add Influence d2, Performance d6

Here’s the Model 0005 Centurion:

Agility: d6   Strength: d12   Vitality: d12   Alertness: d6   Intelligence: d6   Willpower: d6; Life Points: 18   Armor: 4W (no stun from physical attacks), Initiative: 2d6

Skills (Basic Centurion): Athletics d6, Covert d2, Discipline d6, Guns d6 (Rifle d8), Heavy Weaponry d6, Mechanical Engineering d4, Melee Combat d6, Perception d6, Technical Engineering d4, Unarmed Combat d6; (Pilot Centurion) add Planetary Vehicles d6, Pilot d6

Model 0006 Infiltration Cylon — These were improved version of sexbots, designed to be as close to realistic as possible. They still suffered from having synthetic skin and twitchy responses — they were still fairly easy to spot, but were good at infiltrating crowded areas where they did not have to do much interacting with people.

Agility d6   Strength d10   Vitality d10   Alertness d6   Intelligence d6   Willpower d6; Life Points 16, Initiative 2d6

Traits: Uncanny d2 (counts against them in social tests)

Skills: Athletics d6, Covert d4, Guns d6, Influence d4, Knowledge d4, Technical Engineering d6, Unarmed Combat d6

RUMORED: Near the end of the war, the Cylons were attempting to perfect the 0006 by encasing them in human skin. These versions were never seen and it was thought that the flesh casing would be difficult to maintain and would rot over time. These hybrids are considered urban legend.

Next up, the new toasters…