I’m going to go with short vignettes for this:

My first real game of Dungeons & Dragons, circa 1979: My internal monologue — “Holy crap! This is great! I get to be whoever i want! I get to be a hero! My life might such in game, but i can do something about it…unlike my real life.”

My first game of James Bond: 007: So this is what it feels like when mechanics help you play. What? I can build my character to my conception, and not have to take a random creation?

A particularly good game of Dc Heroes: Holy crap! My character is gonna get me laid! (And I was.)

After a few times of playing Space: 1889 I started researching the hell of the era because I like to make the game world feel real. (I started doing this with the James Bond game.) I found I loved the period and it became my point of study when I went back to college.

Playing Shadowrun: Hey, I think my character is going to get me laid! (And I was.)

My The Babylon Project game, run while I was at Defense Language Institute: I pulled off a complicated story over the course of 16 months!

My Star Trek game in the early aughties: Holy crap, I think my character is going to get me laid! (And I was…)

Hollow Earth Expedition: Wow, I love the interwar period — especially aviation history.

My Battlestar Galactica campaign: Holy shit, I just pulled off a five year long, highly immersive game, with a unique twist on the setting despite loosing most of my gaming crew.

Surprise the second: This is the first campaign I miss.

Fifth Edition Dungeons & Dragons: Wow! This reads like old D&D and makes me want to play fantasy for the first time in 30 years.

Tales From the Loop: I miss the ’80s. Even with the imminent threat of nuclear annihilation and the violence of the crack epidemic.

Star Wars, 30th Anniversary Edition: The old WEG Star Wars game! I missed playing this!

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