Define “weird”. I suspect the intent here was to angle toward discussing horror or horror-adjacent RPGs. That’s never really been my thing. I played Call of Chthulu once back in the early ’90s with an absolutely horrible GM. (As an aside, the dude was a goth Christian that wrote really bad goth Christian music.) The experience was so awful, I’ve never played CoC again, and avoided most of the White Wolf lines of the ’90s. (Which, to be honest, having hung around with some of the LARPers that played them, seemed to revolve mostly around dressing up and trying to get laid. Nothing wrong with that, mind; just not my idea of “role playing”.)

I remember buying Kult back in whenever it came out and being unimpressed with the rules. Other than that, the closest I’ve gotten to “weird” — other than being an RPG player in the first place — is probably Tales from the Loop and Things from the Flood. These games are meant to evoke the kids-on-bikes movies of the ’80s, but could be taken in the Stranger Things direction very easily. I ran a few sessions of TftL, but just couldn’t quite get the groove, although the players seemed to like it.

Another than might count more for the material explored in the campaign would be Alien. I love the franchise but we’ve steered away from the alien body horror for the most part and focused on corporate intrigue and the horrors of synths replacing people, genetically-engineered critters for pets — from cute anime synths to gene-spliced sabertooth tiger “pets” and worse. Instead of looking to space for the truly awful, I’ve focused more on people.

Anyway — that’s about all I’ve got for this one. What are some “weird” games I’m missing out on?