As I was saying a few days ago with the favorite one-shot post, I don’t tend to do one-shot modules, but I do buy some — especially campaign settings — because I cannabalize them for ideas, creatures, etc. there have been a few good ones for a number of games, and some real standouts.
I liked the setting guide for the Odyssey of the Dragonlords, a Greek-inspired setting for D&D 5th Ed. The artwork and the maps and other material that came with it was gorgeous, and the write-ups for playable centaurs, satyrs, etc. as well as versions of the Greek monsters of myth was well done. Better than the Mythic Odyssey of Theros that Wizards turned out…and that’s also quite good. I’ve borrowed from it, but I haven’t run it.
Probably the best published adventure I’ve bought is Destroyer of Worlds, an Aliens-style, colonial marines- oriented adventure for Alien written by Andrew Gaska. His intro adventure for the Alien RPG, Chariot of the Gods is one of the few published adventures I’ve run with almost no modifications. His Heart of Darkness, the final adventure in the “trilogy” has some really good stuff to mine, but I doubt I’ll run it straight as we’ve already had an adventure at 26 Draconis — and I think ours was actually better. But there’s some gold in there to be used.
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