A few months back I did a review of the initial “beta” release of the new Firefly role playing game by Margaret Weiss Productions. The physical book is yet to arrive, but the .pdf went on sale a few days ago. I’ve gotten a copy of the game and just finished perusing it. So…review time!
The electronic book is 367 pages (including two for the covers) and is $19.99 on DriveThruRPG.com . As I expect from MWP, the art direction, layout, and overall look of the book is superb: full-color with a nice sepia-toned page color that evokes old paper, yet has tabs that give it a more modern flavor. The font will be great in print, but the serif is a bit difficult to read on the iPad’s screen (non-Retina) for my LASIK-modified, slightly farsighted eyes. Most of the art is either screencaps from Firefly episodes, or photos of models in appropriate clothing, etc. The text box sidebars occasionally get a bit busy. The weakest link in the art direction is with the character archetype pages, where the standard quality of RPG artwork reigns. It’s not terrible, but when compared to the original photo material, it stands out as anachronistic.
There is an excellent episode guide to the series that acts as a framework for presenting NPCs (or GMCs, as the game refers to them), spacecraft, and other episode-specific items. There’s an almanac to the ‘Verse that utilizes what looks to be the Quantum Mechanix Map of the Verse.
The rules set is very similar to the excellent Marvel Heroic Roleplaying that the jerks at Marvel pulled the plug on — in other words, a fusion of FATE and Cortex. For those who have played FATE, it will be mostly familiar, except for the use of standard polyhedral dice (d4-d12, no d20) rather than Fate Dice. The characters have three attributes: Mental, Physical, and Social, they have distinctions similar to the aspects of Fate, and skills from d4 (untrained) to d12. You put together a dice pool of applicable attributes, distinctions, and skills (plus other dice with use of distinctions and plot points, etc.) Ships or other vehicles of significance also have similar stats and are built almost the same way.
The mechanic is player dice pool vs. a game master dice pool that is either based on the same elements for the GMCs, or on a scene difficulty (d4 to d12) and any scene distinctions, assets, or complications. The GM decides what the stakes are in a test, or in combat a defender chooses the outcome. It’s easy enough to get a hold on the basics, but some of my players have found the ability to basically do whatever you can explain/pay for with plot points adds “too many moving parts” and makes it difficult to track what is going on. While I don’t find it that complicated, I can see where — especially for new players and GMs — the looseness of the rules might be confusing. As with MHR, Firefly might benefit from GMs ignoring a lot of what you can do with plot points and “Big Damn Hero” dice, etc…
The appendix has a Chinese glossary to help players achieve the appropriate feel of the ‘Verse, as well as a master distinctions list to help build a character. There’s a schematic of Serenity (which looks to be based on the Quantum Mechanix material, as well), with close ups of her control console and engine, as well as the Maps of the ‘Verse. Lastly, there are interactive character and ship ships you can modify and save. (There are also free sheets on Drive Thru.)
Substance: 5 out of 5 — the book covers the series very well, has a complete rules set that doesn’t require any splatbooks (though I’m sure they’re coming…) Style: 4 out of 5 — the writing has the folksy tone of the show, and this might bother some (but I doubt it will the target demographic), the page design is mostly great but can be a bit busy here and there, and the character archetype and example artwork is sub-par compared to the rest of the book, otherwise it would be a 5 out of 5.
So…is it worth $19.99? If you are going to buy the book, no; go through MWP and order up the physical book/pdf combo. If you just want the e-book, yes — it’s worth it.
At some point in the near future, I’m hoping to do an alpha/beta test and run the same one-shot using this rule set, then the original Cortex rules from Serenity, then give a better comparison review.
6 April, 2014 at 17:33
Nice review. As I mentioned in a previous post of yours, some people may want to consider purchasing the physical book from Amazon (cheaper & free shipping) and get the pdf from DriveThru. I’m doing it this way and it will still work out cheaper than ordering from MWP (seeing as I live in Canada and shipping costs would be steep) and any updates to the pdf are automatically updated on DriveThru.
6 April, 2014 at 17:43
For now, yes. But not if they start asking the $50 that the ebook has been discounted from. That would be highway friggin’ robbery.
6 April, 2014 at 19:44
Thank you for the time you’ve taken to review the new game!
As to the original price, similar to how other companies present their PDFs, is tied to the ISBN. That is the price of the print book; the PDF will not be sold for $50 on DriveThruRPG.com. The $19.99 is the price of the PDF.
We do have, as you pointed out, a PDF guarantee if you order the book through us or your local friendly game store.
Thanks, and keep flyin’! 🙂
6 April, 2014 at 20:01
You did a nice job with the property and it was a good read, so it was no burden to do a review.
6 April, 2014 at 20:03
D’aww… You’re making me blush!
And, you’ve got SHARP eyes! The Serenity schematics and cross-sections were illustrated by Ben Mund, who did work for QMX; the maps by Christopher West.
6 April, 2014 at 20:10
You should see my teeth. (Yup..that was creepy.)
I used to be an intelligence guy — I’m got a good eye for things like that. I also used to do a lot of RPG writing with Cubicle 7 and Adamant, as well as my own publishing — so I tend to notice and appreciate little things like typefacing, etc.
6 April, 2014 at 20:00
The reason the book is listed as $50 is because the price is tied to the book’s ISBN and the ISBN is what OneBookshelf, Inc. uses in their backend. To have it list just a $19.99 price would involve getting a second ISBN just for the PDF.
The physical book has an MSRP of $50 so DriveThruRPG lists that price. That price has a strike-through and is followed by the PDF price of $19.99. Margaret Weis Productions typically sells the PDF version of a game/book for 40% of the print copy.
To be clear: the price of the PDF copy is $19.99 and will continue to be. It will never be a $50 PDF. If you order the print copy from Margaret Weis Productions, you get a voucher for the PDF copy as part of the purchase. Buying it on Amazon and getting the PDF separately is actually $2 more than just ordering it directly from MWP.
6 April, 2014 at 20:05
Thanks for the info. I noted you were on the writing team — nice work, guys.
6 April, 2014 at 20:12
Thanks. Glad you like it. The game was definitely a labor of love. Have fun in the ‘verse!
9 April, 2014 at 16:20
“Buying it on Amazon and getting the PDF separately is actually $2 more than just ordering it directly from MWP.”
For many people that may be true but, for those of us who do not live in the US, buying from Amazon and getting free shipping is a big deal; international shipping costs can be a deal breaker and I don’t have any decent FLGS nearby. I like the product although I’m still in two minds about the Cortex+ system; I’ll probably run it for my game group later in the year.
9 April, 2014 at 18:30
See that what you get for living in Wales.
Yes, joking.
10 April, 2014 at 06:36
Not Wales I’m afraid; Canada. You’d think that being in North America, and considering NAFTA, we could at least sort out the bloody shipping costs between the US and Canada 😦
10 April, 2014 at 08:57
I was trying to come up with something appropriately disparaging about Canada, but all I could come up with is “if you guys lived in towns and not igloos”, but that seemed a bit too stereotypical. 😉
6 April, 2014 at 20:03
Hi! I’m one of the designers and wanted to correct a misconception. The $50 price point is not the regular price on the PDF. The regular price on DriveThruRPG of any product is based on the MSRP of the physical product.
The $20 price point actually is the regular price of the PDF.
6 April, 2014 at 20:07
Yup — I corrected it before I get another dozen of the people who worked on it all spun up.
6 April, 2014 at 20:10
Don’t mind us. If the comments get bogged down, you have my permission to delete mine. My team is just Very Excited About Firefly D10. 😀
6 April, 2014 at 20:16
They should be. I’ve had it on pre-order since it was announced. I’m not much of a FATE guy, but the mods are pretty good. I’m interested for the A/B test and see how it plays versus the old Cortex.
6 April, 2014 at 20:21
Feel free to link to the review, if you like. I tend to be a MWP booster.
6 April, 2014 at 20:28
Will do, sir! Have fun playing the game. I’m curious to see how your campaigns turn out — I bet you have loads of ideas to introduce Alliance schemes!
6 April, 2014 at 20:04
Ninjas are out tonight. 🙂
6 April, 2014 at 20:10
Yeah, Monica ninja’d me hard.
6 April, 2014 at 20:17
Women!
6 April, 2014 at 20:27
Reblogged this on Maniacal Musings from a Mad Writer.
8 April, 2014 at 13:41
Definitely 5 out of 5. We’re really diggin’ the system.
22 October, 2014 at 12:40
I just want to mention that valentinelli said, “We do have, as you pointed out, a PDF guarantee if you order the book through us or your local friendly game store.”
However, it’s unclear how to do that or who we show our receipt to. The book itself doesn’t mention it, the site mentions “from authorized stores” but not what they authorized stores. So the trail to a free .pdf if you bought the hardcover has petered out. Let me know any information when you can.
And we Canadians love our igloos, and will not give them up, so pthththththth! [tongue-sound or “raspberry”]
22 October, 2014 at 16:23
You can always fire a message off to MWP about the situation and see what they have to say.
22 October, 2014 at 16:26
Everything you need to get a hold of us is published in the corebook both in the Introduction and in the Appendix. Our website is here: http://www.margaretweis.com/
Use the Contact Form, provide some basic information, and our rep will help you out with the specifics.
22 October, 2014 at 16:33
Thanks, MV!
22 October, 2014 at 20:13
That was quick. Thanks.
22 October, 2014 at 20:17
She is “teh awesomesauce”, as the kids say….