I’ve done a few of the Kickstarters, a d pre-ordered a couple of RPG books over the last year or so, hoping to help companies and lines I like stay alive. I’ve noted, however, a truly annoying tendency lately for gaming companies to keep bumping their ship dates.
Catalyst did a great job with their Transhuman kickstarter — the book was on time and quite nice. One got the impression that the piece was in the final stages when they went to the public for cash.
Others have been an exercise in frustration. One of the other ended well funded close to a year ago. Still no product and every update — though they have been good about keeping the supporters in the loop — pushes the product back further.
Another was a preorder that was due in May…I mean June…I mean sometimes if the moon is opposition with the house of whatever. PDF: out. Book: not so much. Same with another game book I was part of testing
These examples show a few issues with game companies. They are perpetually underfunded, so the people have real jobs. That means they aren’t too focused on their product. They make promises they don’t keep because their time management sucks, or they spent the funding on that new deck instead of art, or because they have a licensed property and should know what pain i the ass it is to deal with entertainment companies. It’s not all their fault…but it is also not not their fault.
I finally cancelled my pre-orders of the physical books for several of these games. I’ll see if they actually get to market, and I’ve got the PDFs. This is an object lesson that could have been learned by studying the history of the innovative Bren Ten pistol by Dornhaus & Dixon. They promised a fantastic new product and couldn’t get the gun to market fast enough, or with enough magazines for the weapons. People pulled their orders after a long wait. D&D died, and the Bren with it.
Don’t make promises you can keep. Don’t keep the people with the money waiting. There’s always another game to fund or buy.
1 July, 2014 at 05:35
It’s interesting you mention the Bren 10; not only did D&D fumble it but so did Vltor who said they were going to bring it out as well. I think the thing must carry a curse!
As to pre-ordering and Kickstarter, the only time I was really dissatisfied with the process was Timeline’s Morrow Project 4th Edition. The whole thing was very nickle and dime, none of the stretch goals were included, and then it took forever just to get the advance PDF, and IIRC, the people who ordered the softcover version are still waiting (or may have received them recently) 18 months after they were supposed to get them.
I understand you (the game designer) has a life and that this is a side venture, but don’t make promises and commit to a timeline that you know you’ll never be able to keep. Also, when you launch the Kickstarter campaign, have the product finished and pretty much ready to go.
1 July, 2014 at 07:29
Yeah, Vltor pissed me off with the back and forth, then selling the whole run to some fly by night (supposedly) — my gut says they were having issues with the weapon and couldn’t deliver. Peregrine had the same issue in 1990.