D’ja ever get that feeling, when putting together an adventure, that you’ve nailed it? That the evening is going to be a blast just by looking at your game prep notes?

That was me today working on the next two installments of the Hollow Earth Expedition campaign — in which the heroes are after a lost Illuminati treasure “in the House of the President.” It’s got excellent action sequences, a big cameo by an important couple of historical figures, and a harrowing exploit involving transatlantic flight — not yet commercialized outside of airships and still very very dangerous.

I can tell they’re going to be a blast.

That’s when all the research and planning is worth it.

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