D’ja ever get that feeling, when putting together an adventure, that you’ve nailed it? That the evening is going to be a blast just by looking at your game prep notes?
That was me today working on the next two installments of the Hollow Earth Expedition campaign — in which the heroes are after a lost Illuminati treasure “in the House of the President.” It’s got excellent action sequences, a big cameo by an important couple of historical figures, and a harrowing exploit involving transatlantic flight — not yet commercialized outside of airships and still very very dangerous.
I can tell they’re going to be a blast.
That’s when all the research and planning is worth it.
7 June, 2012 at 12:45
Good luck with it. I’ve planned adventures that I thought would work really well . . . and had half my players watching TV instead of paying attention to the game. Then other times I’ve spent no time prepping and the players find them to be the most intense and interesting. Ah, well.