The Statement of Randolph Carter:

Battlestar Galactica and Caprica allow us a few hints for the time reference system over the course of a few episodes.  The units of measurement are about the same as today:  60 seconds to a minute, 60 minutes to an hour, 24 hours to the day.  There’s 7 days in the week and 52 weeks in a year, giving us a 365 day year. (This is pulled from Baltar’s monologue/whine-fest about the number of DNA tests he has to do in the first season.)  There are months mentioned, but never how many.

Days are named as they are in English — Sunday, Monday, and Wednesday are mentioned, so it would be safe, if you want to be a canon-thumper to use the days of the week as is.

Month names are gleaned mostly from set dressing — paperwork, newspapers, etc. Generally, they use the name of months with an “-ius” added to them.  Ianuarius, Februarius, Martius, Aprilus, Maius, Junius, Julius, Sextilis, Septembrius, Octobrius, Novembrius, Decembrius.  (Bolded names are seen in set dressing, others are taken from The Caprican website.)

The years seem to be based on the arrival of Galleon at the Twelve Colonies — 2000 years before the Exodus.  This is based on dating in Caprica which is frequently shown as xx:xx:xx (year, month day.)  There are other systems in the BSG series, but they appear to be, like stardates, a complete and total mess.  I would suggest using the YR01 (Year 1) system from Caprica, rather than trying to make sense of Galactica‘s dating.

To make it a bit more exotic, yet familiar enough to be grasped by the players you could use the Greek weekday names: (Monday to Sunday): Selenes, Areos, Hermiou, Dios, Aphrodytes, Kronou, Heliou.

Your ISP and people on your network won’t see what you’re searching for, but Google can still be subpoenaed by law enforcement.  Here’s the announcement.

Here’s a link:

It’s been about two years since I had the will to sit down and read a book for pleasure.  I’ve had to plow through hundreds of books in that time for my dissertation, and it nearly destroyed the love of reading for me.  I was out at Barnes & Noble looking for a copy of the new Ian McDonald novel Desolation Road, and while gathering that and a replacement copy of The Fortress of Solitudeby Jonathan Lethem (if you’ve never read him, shift your ass out to the bookstore and grab Motherless Brooklyn!)  I noticed a bit of cover art.

Normally, sci-fi cover art is highly formulaic and doesn’t often catch my attention.  Stephen Martiniere’s stuff is about the only look that will stop my eye (and is how I discovered McDonald.)  This was obviously Zeus, king of the Greek Pantheon, giving me the glowing-eyed “you will buy me!” look.  Not being manipulated by cover art at all…I immediately had a look.

Hence my purchase of James Lovegrove’s The Age of Zeus.  I’d never heard of Lovegrove, but I’m a sucker for Greek myth, especially when the back blurb suggests something close to a story idea I’d had.  I bought it yesterday.  I finished it a few minutes ago.  The bloody thing is 678 pages in paperback (well over the 100,000 word suggestion from the publishers I’ve talked to lately.)

Zeus and the Olympians show up out of nowhere ten years ago and with the aid of their panoply of monsters bring peace and justice (of a fashion) to the world.  they’ve decked the world powers in war and have settled down to rule the planet from Mount Olympus in Greece — aiding the Greek economy tremendously.  The UK (it’s a British-centered book, so I suspect the author is in the UK) and US areled by Pantheon sycopants, and only Japan is actively thumbing its nose at the gods.

A wealthy arms merchant has put together a bunch of high-tech combat armor and assembled a collection of people hurt by the Olympian “peace initiatives”, usually due to loss of family or friends.  The twelve heroes wear their TITAN suits and go off killing monsters in preparation for the big throw-down with the Gods.

The book is a fast read, the prose quick and enjoyable.  The characters are fleshed out well, the monsters are nicely brought up to modern sci-fi standards.  So well, that the monster hunts are in some ways better than the combat against the gods in the latter parts of the book.  I particularly like the Medusa — which don’t so much turn you to stone and flash-scorch you into pumice.  The Minotaur features prominently, and gives hints to the final explanation of the gods’ and their creatures’ true nature.  Even knowing where he was going with the story, I was enjoying well enough to slam through the book, but will admit that the final reveal was a bit long in coming and not really a surprise.

The book bothers to do something a lot of sci-fi using the Greek Pantheon does:  flesh out the gods.  Usually, they are glossed over, and only one or two is used to represent them — normally Dionysus or Aphrodite (the ones I find most uninteresting.)  Lovegrove gives us a good view of Zeus and Ares, Dionysus and Aphrodite once again are the main gods that the characters actually interact with, and the two that always fascinate me — Athena and Hephaestus — are given a glossing over, at best.  Lovegrove’s take on Hades — a lecherous necrophile looking to create his next object of affection, his Persephone — is creepy and funny at the same time.

Overall, it’s a good summer read for the beach or the plane.  I got through it in a few hours.

MOntage of ICRA 2010:

A few modern weapons for HEX (who knows?  Maybe you’ve got time travel in your game…):

Colt AR-15/M-16/M-4 5.56mm

Developed during the 1950s, the Stoner-designed M-16 platform is the longest serving assault rifle in the US Army arsenal.  The 5.56mm round is arguably underpowered, but the yawing action of the bullet on impact makes up for the .223 caliber, 55-grain projectile.

Damage: 3W   Str: 1   Rng: 100′   Cap: 30 [m]   Rate: A   Speed: A   Wt: 7 lbs

(Other battle rifles fielded by NATO have comparable stats — the Steyr AUG, Enfield SA-80 and variants, the MAS of the French, etc.)  Semi-auto versions liket he AR-15 have a Rate of M.)

Kalashnikov AK-47 7.62x39mm

The Russian and Warsaw Pact answer to the modern battlefield, the AK-47 and its cousins are highly robust, powerful, and accurate enough for the ranges intended.

Damage: 3W   Str: 2   Range: 100′   Cap: 30 [m]   Rate: A   Speed: A   Wt: 10 lbs.

Heckler & Koch MP-5

The H&K submachinegun is chambered for the 9mm pistol round.  It is reliable, accurate, small, and light.

Damage: 3W   Str: 2   Range: 50′   Cap: 15 or 30 [m]   Rate: A   Speed: A   Wt: 6 lbs

FN P-90 5.7x28mm

The P-90 is an attempt to create a light, easy-to-use service weapon for personnel not needed a full-sized rifle (drivers, cooks, etc.)  The highly accurate weapon turned out to be an excellent platform for special operations work and operations in urban environments.

Damage: 3W  Str: 1   Range: 75′   Cap: 50 [m]   Rate: A   Speed: A   Wt: 5.5 lbs.

(The SS190 military round for the P-90 is designed to penetrate soft body armor.  Armor ratings from soft armor [leather, kevlar, etc.] lose 1W in effectiveness.)

FN FiveSeven 5.7x28mm Pistol

The FiveSeven is a companion sidearm to the P-90.  The round fired is similar to the 5.56mm projectile, but light and moving at a third less the speed.  The handgun is very accurate.

Damage: 3W   Str: 1   Range: 50′   Cap: 20 [m]   Rate: M   Speed: A   Wt: 1.5lb

Beretta 92SF (M9) 9mm

The US sidearm standard after 1985.  It uses a 9mm round.

Damage: 3W   Str: 2   Range: 50′   Cap: 15 [m]   Rate: M   Speed: A   Wt: 2.5 lbs.

(Similar handguns like the CZ-75, Glock 17, and other 9mm service arms will vary only in Cap and Wt.)

S&W Model 29 .44 magnum

This revolver was the most powerful handgun in the world from the 1970s to 1990s.

Damage: 4W   Str: 2   Range: 50′   Cap: 6 [r]  Rate: M   Speed: A   Wt: 4 lbs.

Desert Eagle .357 Magnum

This semi-auto handgun is made for hunting (or impressing your friends.)  If is chambered in .357 magnum, .44 magnum, and .50AE.  Ballistically, they are similar enough to have similar stats in HEX, but have different Capacity (.44 mag and .50 have 7 [m].)

Damage: 4W   Str: 2   Range: 50′   Cap: 9 [m]   Rate: M   Speed: A   Wt: 6 lbs.

Barrett M92 .50BMG Rifle

The bolt-action .50 rifle is a popular sniper rifle with the US and other militaries.

Damage: 5W   Str: 3   Range: 250′   Cap: 5 [m]   Rate: M   Speed: A   Wt: 12 lbs.

(Similar platforms like Accuracy International’s .338 Lapua sniper rifle would have about the same stats.)

Looking over the weapons chapter in Secrets of the Surface World, I realized there were a few things in the weapons listed that didn’t feel quite right.  Granted, the Damage rating is a combination of power, but also accuracy…but there is still a great deal of error on the damage ratings of some of the guns vis-a-vis each other and archaic weapons.

I would suggest that the average flintlock pistol is far too highly rated.  The average muzzle energy of a flintlock is on part with a .380 revolver or automatic, and they are terribly inaccurate.  Instead of a 3W, a 2W is much more realistic.  I’m a bit torn on the 3W for .22 target pistols.   Yes, they’re accurate, but I find myself thinking the damage should be 2W with a better range (to better simulate the speed of the round) or a 3W with a shorter range to model the tendency of the lightweight round to be blown off target.

The most egregious error is the .357 magnum pistol and rifle listed:  5W?  Seriously?  The .357 magnum round is powerful and effective, but it’s certainly no moreso than a .30-06 round.  The 5W listed is ridiculously high — a 4W is reasonable in the rifle, but questionable in the S&W Model 27 or Registered Magnum.  The damage for the Webley MK VI and Fosbury is too high — the short-box cartridge fires a heavy bullet (266 gr to the .45ACP 230gr), but it is slower by several hundred feet a second than the .45acp.  Both should be 3W.  The Colt Single Action  .45 Long Colt  was the most powerful handgun round until the .357 magnum; it should be 4W.

Rifles are worse in SOTSW:  Nearly all are .30-06 or some comparable round like the .303.  Damage for all the 3W “game rifles” should be 4W, 5W for the more accurate rifles like the Webley #3062.  In military weapons like the Enfield #2, etc. with the .303, 7.5mm, etc.  — all comparable weapons — should be 4W.