In this post, I suggest new feats for guns — and other weapons — for Outgunned. But more than that, why not extend it to vehicles?
11 September, 2024
Ejection Issues with the New Walther PPK .32
Posted by blackcampbell under Firearms | Tags: walther ppk, walther ppk .32 |Leave a Comment
Here I go into the issues with the new Walther PPK .32 and some of the possible reasons this may be happening.
3 September, 2024
Review — Alien: Romulus
Posted by blackcampbell under Movies | Tags: alien: romulus |Leave a Comment
Stop reading if you’re one of those people that “can’t watch a movie when you know what happens…”
I’d like to say I’m a fan of the Alien franchise but that’s not wholly true. I loved the first movie, which I watched on HBO — oh, so long ago — while skipping school. I already knew what happened, as I’d read about it in Omni and read the comic book version. Still, you’re not really prepared for the chestburster scene, nor the surprise when Ash gets decapitated to a gout of what I’m told was milk (and which Ian Holm, supposedly, couldn’t stand but had to slobber out of his mouth for the scenes afterward.) (Oh, look — spoilers. And it didn’t ruin my enjoyment.)
I loved Aliens, which took the suspense and horror of the first movie and turned it into a roller coaster ride with more aliens and more action, but grounded in a good set of characters and a mother/daughter relation. The director’s cut has a two minute scene where we find out Ripley had missed her daughter’s entire life, and that she had just died a few months before Ripley is found. It creates an emotional through-line to Newt and why Ripley gloms onto her so passionately in the movie. (It also has the fantastic automated sentry gun scene that should have been kept, as well.)
But after that, Alien movies have been a steady exercise in disappointment. The less said about the third, the better. The third even makes the terrible Alien: Resurrectionlook good, or at least fun. The cloning thing to bring back a character is usually when you know a series is done, but it did give us a prototype in the pirate crew that if you squint looks a lot like another crew that the writer, Joss Wheedon, would give us later. I didn’t even bother to watch the Alien vs. Predator movies. Prometheus was an exercise in frustration — there was a good story in there, but the original Spaihts script got badly mauled by Damon Lindelhof. The only saving grace is Michael Fassbender’s David — one of the best movie villains of the last couple of decades — and the main reason to watch this movie. Covenant — again, a movie that could have been good, but bad writing with characters making obviously bad moves brings it down.

So I wasn’t expecting…anything…from Fede Alvarez’s Alien: Romulus. The trailers looked good, but I’d been fooled before. I’d heard the director had done some good work with his other movies…but so had Ridley “Covenant” Scott. But I had also just quit my job and had a load of stress and time to burn off. I hit the opening matinee which was surprisingly well attended.
The story is simple and set between the original movie and Aliens. It revolves around a group of twenty-somethings who have been raised on a crappy colony world run by Weyland-Yutani Corporation, the bad guys for most of the series. The look and feel of the colony is top-notch. You can see that life on these “shake and bake” colonies is filled with back-breaking work, weird diseases from the terraforming process, and this one has a tidally locked world where they never see the sun.
The lead character, Rain (Cailee Spaeny), has finished her indenture with the company, but because there’s a large number of their folks dying, she gets involuntarily extended. It’s obviously, she’s only getting out feet-first. She is joined by her adoptive brother, Andy — a salvaged Weyland android who is twitchy, filled with bad dad jokes from her father, and who has one directive: do what’s best for Rain. He is planned stunningly well by David Jonsson, who I’ve never heard of, but expect we’ll be seeing more of. She gets an opportunity to get the hell out when an ex-boyfriend, Tyler, and his crew of miscreants including his pregnanat girlfriend Kay (only really there for a later body horror moment), his brother Bjorn (the android hating douche), Navarro, a twitchy pilot that you know is going to be the one that loses her shit when things go bad — and they will swiftly.
The crew have found out there’s an old, abandoned Weyland ship (later, they realize a space station) in a decaying orbit over the colony. They’ve got 36 hours to pop up, steal a bunch of cryo-pods and coolant for the trip to another, decent, colony a few years over the way. So far, so good. They need her because Andy is a Weyland machine and should be able to get them past the security systems. There’s the set-up.
The movie is beautiful to look at and once they get to the station, with its Nostromoaesthetic, I was on board for the ride. The sounds of the console and equipment, the look of the hatches and corridors blends Alien and Aliens seamlessly. They manage to break in, find out the station’s gravity is offline but cycles every certain number of minutes (used later), and they get the place mostly up and running. They find the cyropods — that’s good. They don’t have enough coolant to get them to the next colony — that’s bad. So, they go looking for more coolant and find mysteries: there’s weird damage that the audience known is from the acid blood of the eponymous xenomorph. There’s security lockouts that they can’t get past to find out what’s going on, but there’s a damaged android. They try to fire it up but it’s hostile, so they short it out.
They manage to find coolant in a red light-bathed laboratory, but when they pull the tanks, they disable the cyro that been keeping dozen…hundreds of facehuggers out cold (so to speak). Mistake #1. Security locks out the room, leaving Tyler and Bjorn trapped. Rain and the others need better security clearance, so they take disabled android’s OS chip, and plug it into Andy to get higher access. Mistake #2: now, Andy has uploaded security, better software that makes him stop acting like Lennie from Of Mice and Men into a confident, cool, and efficient “artificial person”. This includes a new directive — to do what’s best for the company.
By the time they can get the hatch open to get Tyler and Bjorn out, the facehuggers are on the loose. Here again, Alvarez and Stan Winston’s special effects team, knock it out of the park with animatronic facehuggers that could run and jump, although others are CGI’d. Facehuggers were always creepy, but here they’re terrifying. Of course, one of the crew get impregnated. This is Navarro, who through the rising tension is doing a lot of praying and freaking out. So it’s in character when they learn from the “dead” android, Rook, that she’s most likley infected with a chestburster.
And here’s where people start to complain about the fan service in the film), a version of Ash that uses CGI to recreate Ian Holm over an actor’s face. The voice is an AI-cooked combo of Holm and Daniel Betts, who did the initial performance. The voice is well done, the face is just into the uncanny valley, but I’ll admit I didn’t mind this enough to ruin what was a — so far — a well-paced, acted, and written movie. Yes, he used some of the lines from the movie. Again, it’s not bad enough to take me out of the movie — save for one uttered by Andy near the end.
Mistake #3: Navarro freaks out and with Bjorn makes a break for their ship, with Andy in close pursuit with the intent — it seems — of killing her before the monster inside can come to fruition. Kay, who had been left on the ship feeling morning sickness, tries to aid Navarro but it’s chest burstin’ time. Unfortunately, Navarro had been decoupling the ship from the Romulus station and in her death throes kicks off the engines, smacking into the station for the inevitable bit of pyrotechnics. The ship had knocked the station into a faster decay and it will hit the ring system of teh planet in less than an hour. Now, the first bit of bad writing. Conveniently, the ship scraps along the station doing damage, but winds up in another hanger bay on the other side of the station. Better would have been to see the ship go boom and the rest have to get to a shuttle or ship still docked on the other side of the station. This is the first strike the movie gets in my book.
The rest of the movie is the last three trying to get past the army of facehuggers in the station to their ship, and Bjorn and Key dealing with the “baby” Navarro chest bore. Of course, there’s been hibernating xenos from when the station has crew that will come into play near the end. There’s the “can we trust Andy anymore” angst and moments where we can see the struggle between protecting the “company and Rain. Jonsson really is the best part of the movie. There’s even the black goo from Prometheus— we find out this was the real goal of the company, not the xenomorphs who are more of a side project. The goo is the key to improving the human species so they can actually survive in space. (Humans have been doing badly everywhere, we learn…) Supposedly, the goo can heal creatures at accelerated rates, like we see with the accelerated life cycle of the xenos. (I’m simplifying — but it’s a scene that, for me, redeemed some of the material from Prometheus.) It also gives the company a bigger reason, other than “alien=good weapon” evil of the other movies; here, there’s at least some level of good intention that makes W-Y less a caricature of the “evil corporation” and gives a move nuanced, realistic set of motives.
So that’s the first two acts and most of the set-up for the when they big chaps show up. There’s some really good stuff in here, and they pull from all of the movies to try and weave things together. Are they successful? For the most part. The folks that complain about the fan service, like Critical Drinker — whom I usually tend to agree with — have some valid points. but ultimately, to me, this felt like a love letter to the series from a real fan. Another gamer I know said the fan service felt like he was watching a really good night of role playing in an Alien RPG. I tend to agree there.
So the good: it looks great, sounds great, and the creature effects are top notch. We even get a new awful thing at the end. the acting is generally good, but Saeny and Jonsson are quite good. With one huge exception, the characters do some dumb things but not the usual “we need to get to the next action scene” dumb of modern movies; these are scared kids working on limited understanding of what they’ve up against, or from pure expediency. (I can’t count on fingers and toes the number of times I’ve done something stupid out of expediency or lack of knowledge.) That one exception is the “we need to get to the new bad guy” dumb.
The bad: the use of Holm might disturb those that are on an anti-AI or use of dead actors’ likeness kick. I thought we could have gotten the same utility out of another “evil” android…or hell, give us a version of David. I can always watch Fassbender do some acting. The one dumb move by a character is truly, mind-numbingly stupid and while it sets up the last face-off; I think this is almost enough to take me out of the pic. The use of lines from the other movies — “get away from her…” for instance were a bit forced, but the audience seemed to love it. Sometimes, fan service is appreciated. The ship conveniently crashing into a hanger bay was, for me, the most egregious moment in the movie.
So is it worth it? I had a blast. I found the pacing and suspense well executed, the look and feel of the piece screams Alien. The creature effects were fantastic. There’s some truly great action set pieces involving zero-gee and acid blood. If I put it on my scale of “should you see it” I’d say it’s a full price, but not quite IMAX money. Definitely a cheaper matinee.
If you like the Alien franchise, you’re gonna love it. If you’re like me, and you think everything save the first two and David from Prometheus are dreck, you’ll most likely be pleasantly surprised. If you’re a nit-picker; the third act is gonna piss you off. If I had to place this in the best to worst of the series, I’d say it’s a solid #3 behind the first two. Hell, even Covenant is better than Alien 3, which should follow Willow the TV series into Disney’s memory hole.
My is it worth it scale: top being “full price in the theater”, “a matinee”, “rent it at home”, to “borrow or stream it”, and lastly “avoid like the plague”.
3 September, 2024
Come Join Us at the New Black Campbell Review
Posted by blackcampbell under General Ramblings | Tags: black campbell entertainment, rpgs, ttrpg |Leave a Comment
It’s just getting started, so there’s not a ton of the material that’s here just now, but I’m starting to port over the more popular stuff from this site to there. Come join us.
We’ve got the main page where everything new shows, but it’s also now broken into pages for games and geeky stuff, movies and entertainment (reviews and the like), firearms, and motor sports — this set up allows the fans of certain content and maybe not others to exclude those and get what you want.
22 August, 2024
Big Changes Coming for Black Campbell
Posted by blackcampbell under Life Unconstructed | Tags: black campbell entertainment |Leave a Comment
Over the next few weeks, a lot of the content from this site will be migrating to the new site on Substack: The Black Campbell Review. There will be a lot of the same types of things we see here — a tighter focus on RPGs and other nerdiness, but there will also be a review site for things like firearms, motorcycles, ans other manliness once I’ve got my feet wet over there.
Eventually, this site will get decommissioned or turned into a storefront for Black Campbell Entertainment. I haven’t decided yet.
As for Black Campbell Entertainment — there’s a few new adventures being written right now that will hit DriveThruRPG in the next few months. We will also be branching out from our usual pulp action material that has been the core of our work toward other genres — sci-fi, horror, and maybe even a bit of 5e related stuff. We’ll be sticking to PDF for the new stuff, for now, as DriveThru has gotten finicky about the layout process for print and I have to retrain myself on some of the software to get around their nonsense.
A lot of this has been percolating since about 2021, when we pumped out two books in six months. We’re a small outfit and that combined with the COVID idiocy and a full time job burmed me out something fierce. It’s taken until a few weeks ago, when my school decided to go to what I derisively call “course in a can”. The school bought curriculum that is pre-packaged, often scripted, and where it’s been tried, demonstrably lackluster. No room for academic freedom, no room for reteaching or getting off schedule, no room for the students, who are to be “aggressively monitored” (as are the teachers). So I decided to walk away.
Now I have the big question: do I pivot to writing and creative work and leave teaching — something I’ve been doing at college and high school for almost 15 years; or do I go find another job in the classroom and hope things get better. The wife is of the opinion I should do the former. We’ll see.
For now, however, join me over at blackcampbell.substack.com
11 July, 2024
Review: The “New” Walther PPK
Posted by blackcampbell under Firearms | Tags: walther ppk .32, walther ppk 7.65mm |[3] Comments
I’ve had several PPK and PP knockoffs across the decades, but I didn’t buy my first actual Walther PPK/S until about five years ago, when an Interarms period Walther showed up for a very reasonable price. It’s a great pistol, but I replaced it with one of the new Fort Smith-made PPKs in .380 a year later. With the release of the new Walther in 7.65mm (.32 acp), I jumped on the first one I saw when the guy that had been thinking about it didn’t just buy it. He walked away to look at something else; I bought it.
First off, Walther definitely took a hint from some of the latest packaging trends. The pistol comes in a very Apple-like simple white box with a gray Walther logo on it. Inside, there is a blue presentation case that is quite nice, with the pistol and extra magazine inside. Documentation, etc. is under the flap in the white box. Noticeably missing in the box is what you used to find — a spent cartridge and a target showing it had been test fired. I haven’t seen this in most manufacturers of late and I suspect a lot of them are kicking their products out the door without an actual test firing. That said — an A for presentation.


Both the .32 and .380 PPK are the same size, weight, and have the new extended tang/tail on the back of the frame. A lot of folks, especially those with bigger hands, love this. I do not. The pistol is beautifully formed, but the tail carried a sharp angle from side to the underside. I find a too high grip on the .380 and I come away with a triangular bruise in the webbing of my hand. Your mileage may vary. One complaint I’ve heard about the new tail is it presents a spur that could catch if you pocket carry. I haven’t experienced this issue in the years I’ve been carrying the PPK in my pocket. If you put your thumb on the hammer of the pistol while drawing, it clears a pocket with little issue.
The very low profile sights are minimal, to be kind, and this aids in concealment and in drawing from teh same. This is not a long-distance weapon. This is made for self-defense distances — under 15 yards. At contact to 5 yards, I can keep a two in the chest drawing and firing fast from low port, with a quick aim and follow up for a head shot. Rapid acquisition of the sights is doable and sub-2″ groups up to 10 yards are easy with little practice. For me, this has been the case with every version (including knock offs ) of the PP and PPK platform.
Back to build quality: The engraving in the “little” PPK is excellent — much deeper that you see on the .380 — to the point I can tell them apart just from that. (The .32 in the bottom pistol in the following images.) If fact, the only real way I could tell the difference otherwise is the slide is sprung much lighter on the .32, and is very easy to manipulate, whereas the .380 requires a bit of pull to cycle.


Trigger pull seems to be about the same between the two pistols, though I haven’t measured it — it should be about 10ish pounds on a long double action with a fast, crisp break; or a 4-5ish lbs. single-action. There’s a bit of takeup on the single action, but once you hit resistance, it’s going to break clean. The extractor spring seems a bit weak on the .32 — more on that later. Even the magazines will swap from one to the other, and yes — the .380 fit in the .32 mag. The only visible difference is an extra witness hole with a 7 to show the .32. The .32 mag in the .380 will lock in but will not lock the slide back. If still fed a round into the chamber when cycled. I’m not recommending you do this, but I was curious…
Take down and cleaning are the same, although my recoil spring on the .32 did not want to come off like the .380 does, and I didn’t want to use too much force. I just lubricated the barrel around it. Then it was off to the range to shoot both and torture test the little one.
For the .380 I used Freedom Ammunition’s 100 gr. remanufactured FMJs and Sellier & Bellot 90gr. FMJ. The .32 was fed only FMJs — 150 rounds of Magtech, 100 rnds. of PMC — both 71 gr. FMJ; Fort Scott 71 TUI., Aguila 71 gr. and Fiocchi 73 gr., then finished with 40 rounds of Underwood .32+P 55 gr. Xtreme Defender with the fluted copper bullets.
The .380 Walther has eaten everything I’ve thrown at it from 68gr. Lehigh and Underwood, to 100 gr. remanufactured stuff, and the only issue I’ve had is with S&B. There’s a real snap to the recoil impulse that is sharp enough that very occasionally, it will half drop or fully engage the decocker! It happened once with the Freedom 100 gr. on this trip but hasn’t happened before. Fortunately, everything else runs fine and the 90 and 68 gr. Underwood perform flawlessly, with hits into a coke can from 20 yards — no issues. I stay away from the S&B for my .380 PPK, although I’ve never had an issue with anything else.
The .32 — oh, the .32. The first box of Magtech was causing issues — solid primer strikes that dented the hell out of the primer, but requiring two or three trigger pulls to get them to ignite. I put this down to the ammunition. I was also having failures to eject. The empty would extract, but get caught above the incoming round about half the time. Then I figured it out: On the .380, the recoil with the new tang makes me teacup the pistol, with my thumb folded down. On the .32, I was riding with my offhand thumb forward…and pressing to the slide. I was slowing the action and causing the failure.
On the PMC, I started having stovepipes. I was 170 rounds in, so I stopped and cleaned the gun a bit. Problem solved for about 50 rounds, then recurred. However, when I switched to the Aguila and Fiocchi I had no such issues. They’re both slightly faster cartridges than the Magtech (which fired dirty!) and the PMC. The little PPK likes the hotter stuff. The Underwood +P 55 gr. Xtreme Defenders ran without an issue and printed solid 2″ groups at 10 yards free-standing. The Magtechs had the worst groupings, but partly that was my stop-and-start shooting while clearing jams. The stovepipes were super easy to clear: hook the casing with my finger and pull. The gun would go into battery and fire, no problem.
Now…I’ve used Fort Scott ammo before and it’s good stuff. Just not in the PPK. Every. .single. round… failed to feed, jamming up going into the barrel and requiring me to take the slide off to pry them out. The bullets are just too long for the breech. Avoid them for the .32 pistol! It does seem that the .32 is more finicky on ammo. It likes the hotter stuff and when it gets dirty, the chance of jamming — mostly stovepipes that can be quickly cleared — goes up. This is much the same for the .22 PPK/S my daughter has as a plinker; 40gr. only and the hotter the better, or you’ll get failures.
Would I carry this as a defense pistol? No, I’d stick with the .380 PPK or if I’ve got the opportunity to carry on my belt, my Alpha Foxtrot S15. If I want a deep concealment .32, the super-light and small Kel-Tec P32 is still king, for me. Would the PPK .32 be fine for a defense carry for someone who was recoil averse or had arthritis or some other condition bad enough that something heavier sprung might be hard to manipulate? Absolutely. When clean and well-fed, the gun is very reliable. Dirty and lighter range stuff is more prone to failure, although after I sorted my grip on the pistol, the incidence of failures to eject dropped from about 40% to about 2%, and that was usually after 50+ rounds of fouling from the cheaper stuff. It didn’t happen at all with Fiocchi, and only twice out of 100 rounds with Aguila (and that was with the gun filthy!)
So is it worth it? Depends, do you want a PPK in the original chambering like I did, and like fans have been railing on Walther for the last six decades to produce? Then, yes. Is it a good self-defense pistol? Provisionally — with good ammo and for people who are recoil averse. Is it a good range toy? With crappy ammo, and a lot of the .32 is meh quality, it’s a pain in the ass; with the hotter stuff, it’s good. Is it worth the near $1000? Meh… it’s easily the best-looking pistol ever designed. There’s something about it — the James Bond connection aside — that is just classy as hell, especially in the stainless steel. However, I keep feeling this pistol should be coming in about $700-ish max, but inflation has skewed pricing so badly the last four years I just can’t mentality keep up.
But was it worth it? I was not as impressed as I thought I would be after seeing it, and it’s a beauty. But I think the .380 runs better.